I think generals and leaders of men have a terrible burden of responsibility. We’re so quick to judge them, and sometimes rightly so, but if they’re actually good at what they do then they make the tough calls in favor of the greatest good and sometimes that means doing the unpopular or the seemingly insane. They have to see things differently and take multiple consequences into consideration to make their decisions. That has to be difficult and must come with no small amount of struggle.
We’ve seen just about everyone one year later. I think. Any character we’ve missed you’re hoping we’ll still catch up with?
Swifty!!!
My guess? Swifty be dead or otherwise incapacitated/out-of-the-fight.
-A lover(blue alien; I forget the name) showed up, reminding him of the past, asking him to be cheerful or whatnot, and then left when he said “I’m old and tired, and I’m gonna stay that way”.
-Another lover(Star Maiden) that went inexplicably(to him at least) evil.
-When he fixed the second lover to the loony-yet-still-good state of mind, he’s gone for about 30 minutes or so, and she’s already back to being bad.
-A team of “heroes”(Society of Heroes under leadership of CSII) that he sent into a piece of action where they nigh-immediately nearly all died.
-The sole survivor of the team he sent to their deaths, turns to the “dark side”.
-Soviet Sam, the man who was just a “great ball of failure”, becomes a hero.
To top it all off, through all of this, he remained a speedster that can’t(or maybe just won’t) run.
I expect he’d have a heart-attack, a moment-of-enlightenment-that-turns-him-into-a-hermit, possibly even commit suicide, or simply died/got-taken-out in some other way, by now. Everything he knew to be the surrounding circumstances of his old-age changed, and he didn’t want to change with it; indeed, he *refused* to change with it.
I do hope I’m wrong on this guess, though…I’ll miss the old geezer if I’m right.
Dang, you convincingly show the deck stacked against Swifty, that’s for sure. His whereabouts and place in the story will be addressed before the story of SuperFogeys is over, that’s a guarantee.
I considered trying to do exactly that, Brock–wouldn’t it be fun, to have a deck of playing(or maybe just tarot) cards, depicting all the misfortunes and unenviable things that’ve befallen Swifty? There’s so much more, if we go choose to go back through his life history beyond the week or so prior to the start of “One year later…” .
so he needs to have another crucial decision in front of him to take action, just like when Pillatus abducted his children. Still, I think that this decision could backfire and leave Spygal with the hands empty.
Story wise, this would make sense. We need to see Tangerine make a decision to really see where he’s at. Actions speak louder than words.
Where the heck is Swifty?!
Last I heard? Traveling through time.
I suppose it is about time you informed folks just what I’ve done to Swifty.
You gotta follow that up with a “Muwahaha!”
Where are the surviving boys of Tangerine and how do they feel about all of this ?
We saw them towards the beginning of this chapter, as part of Spy Gal’s army.
“I think so but…” rarely turns out to be a good thing.
Too true.
This could work two ways..
T can either drink himself into oblivion for awhile, effectively removing him from the battlefield, or… his ‘penance’ could cause him to swing in the complete opposite direction where he’s reckless on the field taking extra risks trying to make up for his ‘sins’.
The second option could make him take extra risks and become a liability on the battlefield… or available for higher risk assignments, which may be what SpyGal is trying to determine. T may be that weapon type which you simply aim in a general direction and let go… thereby making everything in that direction suddenly becoming a non-threat. Question is.. once activated, how do you turn him off again?
I, too, like the depth of created in the last few strips. Keep up the excellent work.